Mark3 Realtime Kernel
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Platform independent thread class declarations Threads are an atomic unit of execution, and each instance of the thread class represents an instance of a program running of the processor. The Thread is the fundmanetal user-facing object in the kernel - it is what makes multiprocessing possible from application code. More...
#include "kerneltypes.h"
#include "mark3cfg.h"
#include "ll.h"
#include "threadlist.h"
#include "scheduler.h"
#include "ithreadport.h"
#include "quantum.h"
#include "autoalloc.h"
#include "priomap.h"
Go to the source code of this file.
Classes | |
class | Mark3::Thread |
The Thread Class. This object providing the fundamental thread control data structures and functions that define a single thread of execution in the Mark3 operating system. It is the fundamental data type used to provide multitasking support in the kernel. More... | |
Namespaces | |
Mark3 | |
Typedefs | |
using | Mark3::ThreadCreateCallout = void(*)(Thread *pclThread_) |
using | Mark3::ThreadExitCallout = void(*)(Thread *pclThread_) |
using | Mark3::ThreadContextCallout = void(*)(Thread *pclThread_) |
Platform independent thread class declarations Threads are an atomic unit of execution, and each instance of the thread class represents an instance of a program running of the processor. The Thread is the fundmanetal user-facing object in the kernel - it is what makes multiprocessing possible from application code.
In Mark3, threads each have their own context - consisting of a stack, and all of the registers required to multiplex a processor between multiple threads.
The Thread class inherits directly from the LinkListNode class to facilitate efficient thread management using Double, or Double-Circular linked lists.
Definition in file thread.h.