Mark3 Realtime Kernel
priomapl1.h File Reference

1-Level bitmap allocator template-class used for scheduler implementation More...

#include "kerneltypes.h"
#include "mark3cfg.h"
#include "threadport.h"

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Classes

class  Mark3::PriorityMapL1< T, C >
 The PriorityMapL1 class This class implements a priority bitmap data structure. Each bit in the objects internal storage represents a priority. When a bit is set, it indicates that something is scheduled at the bit's corresponding priority, when a bit is clear it indicates that no entities are scheduled at that priority. This object provides the fundamental logic required to implement efficient priority-based scheduling for the thread + coroutine schedulers in the kernel. More...
 

Namespaces

 Mark3
 

Detailed Description

1-Level bitmap allocator template-class used for scheduler implementation

Definition in file priomapl1.h.